Bridging 3D Technical Art & Core Gameplay Engineering. From Blender modeling, custom armatures, and deformation rigs to server-authoritative Luau gameplay, responsive UI, and optimized multiplayer networking for Roblox studios.
Solving concrete technical and creative challenges on Roblox. You get clean, modular Luau code, optimized 3D assets, and reliable client-server architecture ready to drop into your game.
Eliminate friction between 3D modelers and scripters with a unified end-to-end asset-to-engine pipeline:
Combat โข Weapons โข Abilities โข NPCs โข Progression
Complete game loops and player mechanics engineered for responsiveness and feel. Ground-planted vehicle physics, autonomous AI rivals, and extensible modular architecture.
DataStore โข Inventories โข Shops โข Matchmaking
Hardened backend data architecture and game systems. Protect player progress against data loss and eliminate race conditions with session-locked persistence.
HUDs โข Menus โข Inventory โข Responsive Mobile UI
High-converting, polished interface design. Over 60% of Roblox users play on mobile or tabletโevery UI I craft is tested across multiple aspect ratios and touch devices.
R6/R15 โข Skinned Meshes โข Pets โข Bosses โข Accessories
I am developing skills in Blender and Roblox Studio asset workflows. Featured original work will specify my contribution, source attribution and available process evidence.
PvP Arenas โข Maps โข Obbies โข Sports Environments
Competitive arenas and stylized worlds crafted with gameplay flow in mind. Balanced sightlines, optimized draw calls, and dynamic Future lighting presets.
Performance โข Replication โข RemoteEvents โข Exploits
Is your game dropping frames on mobile, suffering from high ping, or experiencing client vulnerabilities? I audit, profile, and refactor existing Roblox codebases for maximum stability.
Here is an example of what I build when a client needs an inventory solution:
Max-stack thresholds, item splitting, automatic sorting by rarity and item type.
Session-locked via ProfileService. Zero data loss on abrupt server shutdowns.
Smooth hotbar hotkeys (1-9), tool equipping, character attachment, and cooldowns.
Touch drag-and-drop, tap to inspect stats, scaled cleanly for phones and tablets.
Server-authoritative validation designed to reduce common exploit vectors and item duping.
Accepting commissions for individual gameplay systems, custom 3D rigs, arena level design, or full-game contracting. Get in touch directly via Discord, Roblox, or Email:
Full-scale gameplay systems engineered with client-side prediction, server-authoritative physics, custom armatures, and dynamic UIs.
Ground-Planted Suspension โข Proximity Driver Seat [E] โข Autonomous AI Rival โข Sector Lap Tracking
High-velocity Grand Prix racing experience featuring dual-vehicle competition between player-driven Red Racer and autonomous Blue Rival AI. Built on custom ground-planted vehicle physics with dynamic surface friction, proximity-based vehicle boarding ([E] Drive Red Car), sector-based lap split telemetry (LAP 1 / 2, split delta timers), and intelligent pathfinding AI rival with dynamic overtaking and rubber-band difficulty tuning.
Dynamic raycasted wheel physics with surface normal adherence, progressive steering curves, slip angle calculation, and anti-flip stabilization.
State-machine pathfinding agent ("Blue Rival") navigating sector waypoints with dynamic throttle scaling, obstacle avoidance, and adaptive catch-up difficulty.
Strict Luau RaceManager tracking lap milestones, split delta times, position indicators (1st / 2nd), and lap completion flash effects.
Procedural Locomotion โข Raycast Foot Placement โข Companion Pet Follower
Vertical platforming obstacle course testing raycasted stair ascension and dynamic step heights through themed sky stages. Integrates a companion pet follower system with smooth ground-clamping CFrame lerping.
Interactive GUI (Change Pets) to equip or dismiss Flying Eagle, Golden Retriever, Feline Cat, or Tiger followers.
Continuous raycasts verify elevation risers and landing treads, preventing player humanoid snagging or terrain clipping.
Spinning golden coin collectibles on step risers with server-validated pickup rewards and multi-tier stage progression checkpoint pads.
Autonomous AI Opponent โข Aerodynamic Ball Physics โข Tournament Umpire
Full tournament tennis match simulation set in the Grand Tennis Stadium. Plays against an autonomous AI tennis bot with parabolic trajectory calculation, interactive racket timing, and official umpire electronic scoreboards.
Grand Slam Pro bot tracks ball parabolas in real-time, dynamically positions behind the bounce, and calculates return angles across the court.
Racket timing tool triggered via SPACE / CLICK with authentic bounce restitution, topspin, and net collision.
Tracks tournament scoring (Love, 15, 30, 40, Deuce), fault/out line calls, server rotation, and in-match avatar switching.
Harmonic Bobbing Physics โข Server Spatial Verification โข Multi-Color HUD โข Sparkle Particle Pops
High-performance arcade collection arena where players race against a 5-minute round countdown to collect 200 floating colored spheres scattered throughout ancient architectural ruins. Engineered with client-predicted harmonic sine-wave floating animations, server-authoritative spatial distance verification to eliminate teleport exploits, multi-tier point values (Purple +10, Blue +20, Orange +30, Green +40, Yellow +50, Red +60), sparkle pop particle explosions, and live scorecards.
Real-time scorecard HUD tracking 6 collectible color tiers with distinctive point multipliers (+10 to +60 PTS) totaling 200 target spheres.
Lightweight client-side RunService render loop driving continuous Y-axis rotation and harmonic floating bobbing animations ("spiral balls") with zero server physics overhead.
ObjectCatchingServer.luau verifies player proximity via server-side magnitude calculations before confirming collection, preventing teleport exploiters from spoofing picks.
A closer look at the work
These studies can be inspected as real 3D files. Each viewer includes file measurements, the available animation clips, and a comparison between the earlier export and the refined version.
This revision includes code-assisted material edits and Blender edge refinements. Source attribution and personal contributions are still being documented; the studies are not presented as verified original designs.
Read the model review & redesign plan01 / Character studies
Explore silhouettes, palette choices and motion. Open a model to inspect its surfaces, switch cameras, or play its exported clips.
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03 / Environment studies
Four distinct environments. Switch from an overview to a close view, then orbit and zoom to inspect the layout.
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Comprehensive development competencies across multiplayer gameplay networking, client-server security, Luau OOP frameworks, UI architecture, and cloud deployment pipelines.
02 / Prop studies
Fourteen weapon props, with refined edge highlights and more restrained material response. Inspect each model from any angle.
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1.5+ years architecting high-concurrency educational streaming pipelines, enterprise AI collaboration platforms, and mission-critical government telematics.
C#, Python, JavaScript (ES6+), TypeScript, Java, C++, SQL, Luau, Bash Scripting, UML
.NET 8 / Core, React.js, Next.js, Node.js, FastAPI, WebRTC, Microservices, RESTful APIs, Tailwind CSS
Amazon EC2, S3, Lambda (Serverless), RDS, DynamoDB, IAM, RBAC, CloudWatch, Route 53, Load Balancing
Generative AI (LLMs), RAG Pipelines, NLP, Transformer Models, Firebase, SQL Server, PostgreSQL, MongoDB
Docker, Git, GitHub Actions, CI/CD, Vite, Postman, Vercel, Linux/Unix, Agile/Scrum
Distributed Systems, Network Security, Design Patterns, OOP, UI/UX Design, Responsive Web Design
Lead engineer architecting 'Stucle', an interactive digital education and low-latency video streaming suite deployed across schools in 9 Indian states.
Spearheaded AI systems and backend service integration for 'Circle' collaboration platform, alongside the 'Foundry' ERP suite.
Engineered mission-critical web portals and security infrastructure for India's premier government telecommunications technology research center.
Delivered digital brand assets, web storefront, and dedicated enterprise billing software tools.
Formal Computer Science & Engineering education, mathematical foundations, and rigorous industry certifications verifying core computer science proficiencies.
Completed a rigorous four-year engineering curriculum focused on theoretical and applied computer science. Gained in-depth expertise in systems architecture, algorithm complexity analysis, distributed networks, and modern software engineering lifecycles.
Major subjects in Mathematics, Physics, Chemistry, Computer Science, and English, establishing a rigorous quantitative and analytical foundation.
Network Security, Defensive Protocols & Enterprise Cybersecurity.
Full-stack React.js, Node.js REST APIs, asynchronous architecture.
OOP Design Patterns, UML modeling, and Java systems engineering.
Architecting enterprise-scale cloud microservices, containerized deployments, and generative AI pipelines, infused into competitive multiplayer game architecture.
Software Engineer proficient in C#, .NET 8, Python (FastAPI), and React.js, with advanced production expertise in the AWS Cloud Ecosystem (EC2, S3, Lambda, RDS, CloudFront). Experienced in designing Transformer LLM RAG pipelines, deploying containerized microservices with Docker CI/CD, and engineering real-time WebSocket networks. All custom Luau Roblox scripts leverage this software engineering foundation with reliable client-server authority and server-authoritative validation designed to reduce common exploit vectors.
AI agent productivity suite with serverless AWS Lambda backend and markdown streaming.
AWS Lambda โข PythonAgricultural real estate marketplace with Firebase auth and AWS S3 cloud media storage.
Next.js โข AWS S3Cross-platform tax calculation & PDF generation engine containerized via Docker.
Docker โข React.jsAvailable for custom Roblox full-game scripting, complex character modeling & rigging in Blender, networked combat mechanics, and competitive map commissions.
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